NCERT Solutions for Class 4th English Chapter 11 The ‘Sentence Completion’ game — Let us Speak

Book page 123 Updated on2026-09-19

Q1.
Form your class into two groups, A and B. Each group will sit facing to each other. Follow the instructions to play the ‘Sentence Completion’ game.
1. A child from group A will say the beginning of a sentence such as: “On a bright summer morning, ............................” (A child from group B will complete the sentence.)
Answer

This is a speaking game, played out loud with the whole class. Nobody writes anything.

How to play your turn:

  1. Sit facing group B.
  2. Say the opening loudly and clearly: “On a bright summer morning, …”
  3. Stop there and look at group B.
  4. A child from group B finishes the sentence in his or her own words.
  5. Listen quietly while that child speaks.

What makes a good ending: it must fit the beginning, it must make sense, and it should be one short sentence — not a whole story.

Sample endings for “On a bright summer morning, ______”:
  • … I went to the market with my mother.
  • … the koel sat on our mango tree and sang.
  • … we packed our bags and left for our grandmother’s village.
  • … Minam and her grandfather set out for the mountains.
Why the sentence must fit the opening: The opening already tells us when it happened — on a summer morning. So the ending must be something that could really happen then. “On a bright summer morning, it snowed all day” would not fit.
Tip: Your sentence need not connect with the one before it. Each new sentence can be about something quite different.
Q2.
Form your class into two groups, A and B. Each group will sit facing to each other. Follow the instructions to play the ‘Sentence Completion’ game.
2. Next, a child from group B, will be invited to say the beginning of another sentence such as: “One day, a clever squirrel decided .....................” (A child from group A will complete the sentence.)
Answer

Now the turn passes to the other side. Group B gives the opening, and group A finishes it.

How to play your turn:

  1. A child from group B says: “One day, a clever squirrel decided …”
  2. A child from group A completes it aloud.
  3. Then group A gives the next opening, and so the game goes to and fro.
Sample endings for “One day, a clever squirrel decided ______”:
  • … to hide her nuts inside an old drum.
  • … to make friends with the crow on the wall.
  • … to carry all the grain up the tallest tree.
  • … to teach the noisy monkeys a lesson.
Some more openings your class can use:
  • “When the bell rang, …”
  • “High up in the mountains, …”
  • “As soon as it started raining, …”
  • “Inside the old wooden box, …”
Why an opening like this is easy to finish: “a clever squirrel decided” ends on the word decided. That word needs an action to follow — decided to do something. The grammar itself tells you what kind of ending to give.
Tip from the book: The point of the game is to get everyone speaking. Speak loudly enough for the other group to hear, and make sure your sentence makes sense.
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