How to prepare a role-play — 5 steps
- Choose one situation. Decide the characters and who plays each. Four or five people, no more.
- Plan a beginning, a middle and an end. Something must actually change by the end, or it is not a story.
- Do not write out every line. Agree what happens in each scene and then speak naturally.
- Speak loudly and slowly, and stand so the class can see your face.
- Keep it under three minutes. Short and clear beats long and confused.
Scene A — A student showing kindness in a difficult situation
Characters: Anu, Vikram, two classmates, the teacher.
Scene 1. Vikram comes to school without his tiffin for the third day. He says he is not hungry, and goes and sits alone at the back of the class during lunch. Two children whisper about it.
Scene 2. Anu notices, but does not announce it to everybody. She goes to him with her box and says, “My mother has put four parathas today and I can never finish them. Will you help me?” They eat together. Nobody else is told.
Scene 3. Later, Anu quietly tells her class teacher, “Ma'am, Vikram has not brought lunch for three days.” The teacher finds out that his mother is unwell, and arranges for him to have the mid-day meal.
The end: the next day Vikram is eating with everyone, and no one has said anything to embarrass him.
Scene B — A team solving a school water wastage problem
Characters: four Water Watchers, the office clerk.
Scene 1. The team finds a tap dripping behind the toilet block. One of them says, “It is only a drip, leave it.” Another says, “Let us measure it.”
Scene 2. They put a glass under it and check the clock. Six minutes for one glass. On the board they work it out: 10 glasses an hour, 240 a day, 48 litres — three full buckets, every single day.
Scene 3. They write a list — four taps, with exact locations — and give it to the office. The clerk says he will look into it. Two weeks later, nothing has happened.
Scene 4. They do not give up. They put their chart on the notice board: “THIS TAP WASTES 3 BUCKETS A DAY”. The next week the plumber comes.
The end: the team checks all four taps again and ticks them off, one by one.
Scene C — A student helping a shy classmate feel included
Characters: Ravi (new, shy, speaks a different language at home), Seema, three children playing.
Scene 1. Games period. Two captains pick their teams. Ravi is picked last, and then nobody passes him the ball. He goes and stands near the wall.
Scene 2. Seema notices. She does not say “poor Ravi”. She goes over and asks, “What games do you play at home?” He says a game she has never heard of.
Scene 3. Next day Seema asks him to teach that game to the group. He explains it, slowly at first, then properly. He knows all its rules and nobody else does. Everyone plays it.
The end: at the next games period, one of the captains calls his name first.
The three questions after each play — sample answers
Why acting it out teaches more than being told: When you play the child standing alone at the wall, you feel a little of what that is like — and you remember it. When you play the person who walks across, you have practised walking across. On the real day, your feet already know what to do.